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On an internal DL someone asked a question about how folks share enums between C++ and C# code when required (e.g. common error codes for a large project that use both native code and C#).
There was a very interesting answer given by one person. He simply asked why don't you define it in a .cs file and #include that file in your C++ code. I initially thought what the hell is he talking about and then it struck me that C++ and C# is not just similar but in some context they are exactly the same. Consider the following enum definition in a .cs files
// File Enum.cs
namespace EnumShare { enum MyEnum { a = 1, b = 2, c = 3, }; }
This can be simply included in a C# project to be built normally. However, it can also be pulled into C++ code as follows
#include "..\EnumShare\Enum.cs" using namespace EnumShare; int Foo()
{ cout << a << endl;
}
Note that I could directly pull in the C# code because the syntax matches that of C++ :)
I thought that this was a rather interesting usage.
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